Newton Fractal Explorer
v3.0 WebGL
Polynomial
z² - 1 (2 roots)
z³ - 1 (3 roots)
z⁴ - 1 (4 roots)
z⁵ - 1 (5 roots)
z⁶ - 1 (6 roots)
z³ + 1 (3 roots)
z⁴ + 1 (4 roots)
z³ - 2z + 2 (3 roots)
z³ - z (3 roots)
Custom...
Root-Finding Method
Newton (order 2)
Halley (order 3)
Chebyshev (order 3)
Schröder (order 3)
Super-Halley (order 3)
Euler-Sarrus (order 3)
Ostrowski (order 4)
King (order 4)
Traub (order 4)
Householder-4 (order 4)
Householder-5 (order 5)
Coloring Mode
By Root
By Speed (Iterations)
Smooth Iterations
Distance to Root
Bivariate (Root + Speed)
Max Iterations:
50
Tolerance:
1e-6
Divergence Limit:
10000
Palette
HSL Rainbow
Inferno
Plasma
Ocean
⚡ Render
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Debug & Stats
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Render Info
Error Log
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Method Details